Magic Mondays- Khans, and more Khans. (part 1)
Hey everyone! Chaz here again for Magic Mondays. There’s a lot going on these days, Fantasy Football, NFL, and of course Khans of Tarkir! That’s why you’re all here right? So, with another week of spoilers let’s talk in depth about a slew of new Khans spoilers. Let’s get to it. It will keep my mind off of losing my first week of Fantasy Football :sadface:
I wanted to bring these up first, since I think it’s a good place to start with how I want to structure this weeks article. These were the more recent spoilers in Khans so, let’s discuss their implications on Standard Khans and ultimately how they affect other cards currently in the pool, with a little financial anecdote. Since Khans can more directly be related to Shards in how they’re designed, I think the Khans tri-lands will ultimately end up seeing as much play as their predecessors. Which in truth wasn't much in the first place, in a standard format. Perhaps in a deck that wants to run 4c or even 5c, then perhaps they serve their purpose. Though, for now it will remain to be seen. As for the new “refugee” lands, closely comparable to the original ones in Zendikar I think will suffer the same fate, a budget friendly option that will end up being draft-able, but not competitive.
Financial anecdote: I have seen a few people on Twitter make the remarks that these cards will affect the Theros Scry lands in price. I highly doubt that will be the case, as long as magic has been a game, people will be competitive in nature. I understand budgets and casual players are a majority, but that doesn't always mean prices will be affected, people will also want to be competitive, and scry lands are competitive in this comparison. I still believe there will be a solid uptick in Scry-land prices, and will play a pivotal role in THS/Khans constructed.
Let’s move on.
This is a really cool card, and well designed. I think what we are looking at here is the new Aetherling of the format, and the over-the-top finishing threat control decks will need. At mythic you could do worse than this card, and could very well be a sneaky pick up going forward. We will certainly see how this card does, perhaps it won’t be now, but after Control establishes itself in the meta, this will certainly show up in some numbers. I think what this card has going for it, is that every ability is truly what a control deck wants on a creature:
-Flash: Perfect in mirror-matches, and great even against aggressive decks because you can still be reactive on their turn.
-Can’t be countered: Also amazing in the control mirrors.
-Prowess: this is where it can really get out of hand, because every spell you play from now on creates a better clock against your opponent.
-Escaping removal.
One could actually argue this is better than Aetherling, which is scary.
Financial anecdote: I think this card will end up alongside other mythics we have seen in recent sets. A card that will start off at a high pre-sale price, then slowly come crashing down next to cards like Underworld Cerberus, and other under-priced mythics. Once this card hits it’s floor, like always I recommend picking up playable mythics on the cheap. ***Apparently there has been talk on Cerberus making a comeback, on SCG Premium articles!**
Holy ****. This is insane. That is a highly effective card, and has so many applications in the realm of MTG. If they even think of reprinting a flicker spell (I really hope not) we are looking at Thragtusk 2.0, which is bonkers. This is one of those cards that will be worth every penny, and will do everything it needs to in that slot, it gives you a 6 point life swing. That is good in literally every match-up. The only thing holding this card back is being multi-color, which limits how many decks can abuse this card. That being said, this will see Standard play, I’m sure of it. I’ll re-iterate the fact that for 4 mana, this card does everything a midrange deck needs from it’s threats, advance board state and also affect your opponent. Having Trample is gravy. Aggressive decks will have nightmares about this card. Especially in multiples, since most decks will be greedy and already be hurting themselves with Mana Confluence.
Financial anecdote: I think the only thing holding this back from being a 10$+ card is the color limitation I mentioned earlier. Though also, this set will be opened a lot. Fetch-lands will be soaking up a majority of Khans value. While this card is highly efficiant, and an overall great card, it will be having a hard cap on it’s price. Unlike cards like Courser of Kruphix, and Goblin Rabblemaster recently, this Rhino will have hard competition. Really think this will end up more than a fetch-land? Nah, me either.
I’ve decided to split Magic Mondays into 2 parts this week, so check back as I continue to evaluate cards in this format and as new spoilers are released during the week. Check back here! Have a card you specifically want me to review? Leave a comment below!
Your BSB Podcast host,
Chaz
Semi-competitive player, I’ve been playing MTG since I was in my early teens. Frequent NY/CT area, shout out to all those stores! MTGFinance enthusiast.
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